SYSTEM UPDATE // V62.2
The account scanner now understands the actual Last Z Hero Detail layout, including hero power and per-slot equipment progression, with conflict protection before bad data reaches Artemis.
What changed:
• Added a dedicated Last Z Hero Detail screenshot reader instead of relying on generic OCR labels that are not present on the game screen.
• Hero Detail scans can now detect the hero name, hero level, hero power, and the four visible equipment slots from the fixed Last Z layout.
• Equipment scans now capture each visible slot separately: Gun, Helmet, Armor, and Boots, including equipment level and promotion level.
• Added Mythic Level tracking to standard hero equipment. The scanner counts the visible filled mythic diamonds on each equipment card and the Equipment Manager now stores and displa
• Hero stars remain intentionally separate because they are shown on a different Last Z screen and are not guessed from the Hero Detail screen.
• High-confidence Hero Detail values can still populate the member-managed Commander data, while large conflicts such as a 54M saved power versus a 5.5M screenshot are stopped for re
• Added clear screenshot conflict warnings that show both the existing saved value and the newly detected value before the member applies the update.
• Preserved private browser-only image processing: screenshots and raw OCR text are not uploaded to Artemis or stored on the server.
• Preserved the v62.1 AI Council routing, model cooldowns, OpenRouter/Groq fallback chain, Commander Intelligence, and Composio-ready foundation.
I’ll keep this channel updated as new Last Z Ultimate Guide releases go live.
— Artemis
Replies, attachments, player profiles, and member details stay inside the signed-in forum. Sign in to view or join the full discussion.